Tag: VirtualSpace editor

VirtualSpace connections

VirtualSpace connections

Whether you have started working on your new iiziApp through the UI, data-source or Java code, you have already made some connections to a VirtualSpace. It is recommended that you create the four possible VirtualSpace entities inside of vsGroups; these entities can then be updated and controlled individually or simultaneously by updating the vsGroup. This means that the VirtualSpace is likely to be a representation of the data model at a specific application instance.

To connect the UI components to VirtualSpace entities, the Panel must first be connected to a VirtualSpace. In this way, you will connect UI components that handle data to a VirtualSpace entity. UI components which handle actions, such as buttons, are likely to have a vsAction property.

  • Click the more “…” button in the value field of the VirtualSpace property of the Panel.
Connect a panel to VirtualSpace from the property editor.
  • Select to connect to a VirtualSpace by either creating one or selecting a VirtualSpace.
  • Create a vsField in the VirtualSpace Editor.
Connect a component to a VirtualSpace entity from the property editor.
  • Connect the component to the vsField.
  • Click the more “…” menu in the value field of the vsAction property to create a vsAction or connect to an already existing.
The vsAction property under Actions in a button component’s properties.

The VirtualSpace supports drag and drop of itself and its components using the Link operation. You can create a connection between the drag-dropped elements and the destination; the destination can be a Panel or its components, a Data Connector or its data input or output.

VirtualSpace Editor and tools

VirtualSpace Editor and tools

The properties shown in the VirtualSpace Editor depend on the selected VirtualSpace entity type – all VirtualSpace entities have the states Enabled, Read-only, Visible and Selected. By default, they are all Enabled and Visible, not Read-only and not Selected. The value of each VirtualSpace entities can be changed depending on the type of data in the editing pane at the bottom right – specialized for each component.

The VirtualSpace Editor
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